About · 2014 → now

A small studio
orbiting fun
since 2014.

Exosphere started as a side project between three friends and turned into a twelve-year career. We design and build software for people who still expect a little magic when they open a screen.

Our mission

We focus on building fun, personal and exciting software, backed by many years of experience in automation, design, and a steady drive for joyful experiences.

Software exists to put smiles on people’s faces. That’s the only brief we never compromise on.

12+
Years orbiting
140
Shipped projects
8
Humans on board
1
Mantra (above)
The crew

Eight people, one signal.

A flat studio — everyone designs, everyone ships. No project managers, no account directors, no middle layer between you and the work.

Astrid Kjær

Co-founder · Design

“Pick the joyful version. It’s almost never the slower one.”

Mikkel Røn

Co-founder · Engineering

“Reliability is the most underrated form of delight.”

June Oduya

Co-founder · Automation

“A good script is invisible. A great one feels considerate.”

Saoirse Vale

Motion & Interaction

“If it doesn’t ease, it doesn’t ship.”

Theo Ito

Systems & Backend

“Boring on the inside, magic on the outside.”

Lena Marsh

Brand & Identity

“Every studio is a typeface in disguise.”

Otieno Dahl

Product & Strategy

“The scope is whatever fits behind a smile.”

Noor Pillai

Studio operations

“Calm calendars make courageous work.”

History · twelve orbits

Twelve years, in milestones.

2014

Liftoff.

Astrid, Mikkel and June quit their day jobs, rent a one-room studio above a bakery, and ship the first thing: a printable monthly calendar that nobody asked for. It does well.

2015

First long-form client.

A six-month engagement with a regional broadcaster turns into an internal toolset still in use today. The studio learns the long-haul taste of “ship and stay around.”

2017

Move to the loft.

We outgrow the bakery and move into a glass-roofed loft with a view of three church spires. Saoirse and Theo join. The motion practice is born.

2019

“Joyful experiments” becomes a service line.

A weekend project — a generative greeting-card site — goes mildly viral. We start charging for the weird stuff.

2020

Remote orbits.

The studio goes hybrid. Lena, Otieno and Noor join from three different countries. The first all-hands happens on a video call with everyone in their kitchens.

2022

Foundry CMS & Pocket Observatory.

Two of our favourite projects ship in the same quarter. One is for ten-year-olds, the other for stargazers. We notice they have the same heartbeat.

2024

Helios Control goes live.

Our largest engagement to date, running quietly across forty off-grid power stations. We learn how to design for a screen nobody wants to look at.

2026

Now — twelve years in, still grinning.

Eight humans, one mantra, and a steady queue of work we’d happily do for free if we had to. We don’t have to. We’re open for new orbits.